Getting Started with 2D Games Using Pyxel (Part 10): Implement Collision Detection
!Kajiruhttps://media2.dev.to/dynamic/image/width=50,height=50,fit=cover,gravity=auto,format=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%...
!Kajiruhttps://media2.dev.to/dynamic/image/width=50,height=50,fit=cover,gravity=auto,format=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%...
Longer summers, milder winters: analysis of temperature trends in Uzès, France, year after year. The post Under the Uzès Sun: When Historical Data Reveals the C...
Noise Noise is a pattern of values that seem somewhat random but remain smooth and continuous. When generating terrain, we need a way to determine the heights...
Introduction Today we're pleased to announce a new addition to SurrealDB University, the best place to learn SurrealDB and its query language. This new tutoria...
Day 1: Starting a Laravel Class Booking System What I Did Today I decided to build a class booking system with Laravel. I haven't used Laravel in production be...
Build Network Proxies and Reverse Proxies in Go: A Hands‑On Guide Hey Dev.to community! 👋 If you’re a Go developer looking to level up your networking skills,...
!Tekeu Franckhttps://media2.dev.to/dynamic/image/width=50,height=50,fit=cover,gravity=auto,format=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2...
REST APIs are everywhere — from web apps to mobile apps and microservices. If you’re learning backend or frontend development, understanding REST APIs and HTTP...
Spawn Asteroids In this chapter, we implement logic to spawn asteroids at regular intervals. Here, we’ll build more game‑like systems such as: - Managing multi...
Pernah Nggak? Frontend React Gagal Ambil Data dari Backend Laravel? > Postman cuma muter‑muter tanpa respon? Tenang, kamu tidak sendirian! > Banyak pemula Lara...
!Cover image for Build a Professional Real-Time Chat App with Docker, Flask, and Socket.IOhttps://media2.dev.to/dynamic/image/width=1000,height=420,fit=cover,gr...
Control the Character In this chapter we detect when the Space key is pressed and flip the player’s movement direction left ↔ right. This gives a stronger sens...