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  • All (21023) +2
    • AI (3157)
    • DevOps (933) +1
    • Software (11078)
    • IT (5806)
    • Education (48)
  • Notice
  • All (21023) +2
  • AI (3157)
  • DevOps (933) +1
  • Software (11078)
  • IT (5806)
  • Education (48)
  • Notice
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  • 6 days ago · software

    Getting Started with 2D Games Using Pyxel (Part 10): Implement Collision Detection

    !Kajiruhttps://media2.dev.to/dynamic/image/width=50,height=50,fit=cover,gravity=auto,format=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%...

    #Pyxel #Python #game development #collision detection #AABB #2D games #tutorial
  • 6 days ago · ai

    Under the Uzès Sun: When Historical Data Reveals the Climate Change

    Longer summers, milder winters: analysis of temperature trends in Uzès, France, year after year. The post Under the Uzès Sun: When Historical Data Reveals the C...

    #ai #data-science #tutorial
  • 1 week ago · software

    A Procedural Terrain Adventure in Unity pt.1

    Noise Noise is a pattern of values that seem somewhat random but remain smooth and continuous. When generating terrain, we need a way to determine the heights...

    #Unity #procedural generation #terrain #noise algorithms #game development #tutorial
  • 1 week ago · software

    Learning through building: SurrealDB University's newest tutorial

    Introduction Today we're pleased to announce a new addition to SurrealDB University, the best place to learn SurrealDB and its query language. This new tutoria...

    #SurrealDB #database #tutorial #query language #developer education #SurrealDB University #learning resources
  • 1 week ago · software

    Day 1 - class-booking-system Project

    Day 1: Starting a Laravel Class Booking System What I Did Today I decided to build a class booking system with Laravel. I haven't used Laravel in production be...

    #Laravel #PHP #class booking system #MVC #ORM #web development #tutorial #project diary
  • 1 week ago · software

    Build Network Proxies and Reverse Proxies in Go: A Hands-On Guide

    Build Network Proxies and Reverse Proxies in Go: A Hands‑On Guide Hey Dev.to community! 👋 If you’re a Go developer looking to level up your networking skills,...

    #go #network-proxy #reverse-proxy #http #concurrency #net/http #tutorial
  • 1 week ago · software

    FastAPI from Zero: Writing Your First API Route

    !Tekeu Franckhttps://media2.dev.to/dynamic/image/width=50,height=50,fit=cover,gravity=auto,format=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2...

    #FastAPI #Python #API development #Web framework #Tutorial
  • 1 week ago · software

    REST API and Common HTTP Methods

    REST APIs are everywhere — from web apps to mobile apps and microservices. If you’re learning backend or frontend development, understanding REST APIs and HTTP...

    #REST #API #HTTP methods #GET #POST #PUT #PATCH #DELETE #web development #backend #frontend #tutorial #dog API #ReqRes
  • 1 week ago · software

    Getting Started with 2D Games Using Pyxel (Part 8): Spawning Asteroids

    Spawn Asteroids In this chapter, we implement logic to spawn asteroids at regular intervals. Here, we’ll build more game‑like systems such as: - Managing multi...

    #Pyxel #Python #game development #asteroids #sprite #tutorial
  • 1 week ago · software

    Belajar API Laravel: Dari Problem ke Solusi!

    Pernah Nggak? Frontend React Gagal Ambil Data dari Backend Laravel? > Postman cuma muter‑muter tanpa respon? Tenang, kamu tidak sendirian! > Banyak pemula Lara...

    #Laravel #API #CRUD #React #Postman #PHP #backend #tutorial
  • 1 week ago · software

    Build a Professional Real-Time Chat App with Docker, Flask, and Socket.IO

    !Cover image for Build a Professional Real-Time Chat App with Docker, Flask, and Socket.IOhttps://media2.dev.to/dynamic/image/width=1000,height=420,fit=cover,gr...

    #Docker #Flask #Socket.IO #real-time chat #WebSockets #Python #containerization #tutorial
  • 1 week ago · software

    Getting Started with 2D Games Using Pyxel (Part 7): Control the Character

    Control the Character In this chapter we detect when the Space key is pressed and flip the player’s movement direction left ↔ right. This gives a stronger sens...

    #Pyxel #Python #game development #2D games #character control #input handling #movement logic #flip_x #tutorial

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