[Paper] Learning-Assisted Multi-Operator Variable Neighborhood Search for Urban Cable Routing

Published: (December 22, 2025 at 07:13 AM EST)
5 min read
Source: arXiv

Source: arXiv - 2512.19321v1

Overview

Urban underground cable routing is a high‑stakes planning problem: cities need reliable power distribution, but digging new conduits is expensive and tightly constrained by existing road networks. This paper reframes the task as a connectivity‑path co‑optimization problem and introduces a learning‑assisted multi‑operator variable neighborhood search (L‑MVNS) algorithm that dramatically cuts construction costs—by roughly 30‑50% compared with prior methods—while keeping the solution process stable even for large, realistic city layouts.

Key Contributions

  • Unified problem formulation that simultaneously optimizes substation connectivity (which nodes must be linked) and the exact geometric routes of the cables.
  • Hybrid initial‑solution generator: a combination of a Hybrid Genetic Search (HGS) for connectivity and an A* planner for feasible routes, producing high‑quality starting points.
  • Multi‑Operator Variable Neighborhood Search (MVNS) framework with three complementary destruction operators, a modified A* repair operator, and an adaptive neighborhood‑size controller.
  • Deep reinforcement‑learning (DRL) agent that learns to prioritize the most promising neighborhoods during search, turning MVNS into the learning‑assisted L‑MVNS.
  • Standardized, scalable benchmark suite for urban cable routing, enabling reproducible evaluation across small to city‑scale instances.
  • Extensive empirical validation showing 30‑50% cost reductions over state‑of‑the‑art heuristics, with L‑MVNS delivering extra gains on larger instances and superior solution stability.

Methodology

  1. Problem Modeling

    • The city map is abstracted as a planar graph where vertices represent road intersections and edges represent possible cable corridors.
    • Two coupled sub‑problems are defined:
      • Connectivity – decide which substations (or demand nodes) must be linked.
      • Path Planning – find concrete routes for each selected link that respect road‑layout constraints and avoid conflicts.
  2. Auxiliary Initial‑Solution Task

    • A Hybrid Genetic Search (HGS) evolves candidate connectivity graphs using crossover/mutation operators tailored to the network’s topology.
    • For each connectivity candidate, an A* shortest‑path search (augmented with feasibility checks for underground utilities) generates a concrete routing.
    • The best feasible pair becomes the seed for the main search.
  3. Multi‑Operator Variable Neighborhood Search (MVNS)

    • Destruction Operators (three types) selectively remove parts of the current solution:
      1. Random edge removal (breaks a few links).
      2. Sub‑tree pruning (removes an entire branch of the connectivity graph).
      3. Route segment excision (deletes a contiguous segment of a cable path).
    • Repair Operator – a modified A* that rebuilds the destroyed portions while respecting the remaining structure and minimizing incremental cost.
    • Adaptive Neighborhood Sizing – the algorithm automatically expands or contracts the “damage” radius based on recent improvement rates, balancing exploration and exploitation.
  4. Learning‑Assisted Guidance

    • A multi‑agent deep reinforcement learning (DRL) model observes the current state (graph topology, cost metrics, recent moves) and outputs a probability distribution over the three destruction operators.
    • The DRL agent is trained offline on a set of synthetic instances using a reward that combines cost reduction and solution feasibility.
    • During L‑MVNS, the agent’s suggestions bias the selection of neighborhoods, focusing computational effort on the most promising search directions.
  5. Benchmark & Evaluation

    • The authors release a benchmark suite covering 10‑city‑scale scenarios (from 500 to 10 000 road nodes) with realistic cost parameters and utility constraints.
    • Baselines include pure HGS, classic A*, and recent meta‑heuristics (e.g., Ant Colony Optimization, Simulated Annealing).

Results & Findings

MethodAvg. Cost Reduction vs. BaselineRuntime (s)Stability (Std. Dev.)
Pure HGS + A*22 %450.12
Classic MVNS (no learning)34 %620.08
L‑MVNS (proposed)48 %710.04
State‑of‑the‑art Ant‑Colony30 %900.10
  • Cost Savings: L‑MVNS consistently outperforms all baselines, achieving up to a 50 % reduction in total construction cost on the largest instances.
  • Scalability: While runtime grows modestly with instance size, the adaptive neighborhood mechanism keeps the search tractable even for >10 000 nodes.
  • Stability: The standard deviation of final costs across 30 independent runs drops dramatically, indicating that the DRL‑guided neighborhood selection reduces randomness‑induced variance.
  • Ablation Study: Removing the DRL agent cuts the cost reduction by ~10 % and increases variance, confirming its practical benefit.

Practical Implications

  • City Planning Departments can plug the L‑MVNS engine into existing GIS pipelines to generate cost‑optimal underground cable layouts, dramatically lowering budget overruns.
  • Utility Companies gain a decision‑support tool that respects real‑world constraints (e.g., existing utility corridors, road closures) while exploring many “what‑if” scenarios quickly.
  • Software Vendors building civil‑engineering or smart‑city platforms can integrate the multi‑operator search framework as a modular optimizer, exposing APIs for custom cost functions (e.g., environmental impact, disruption penalties).
  • Developers can reuse the benchmark suite to benchmark alternative heuristics or to fine‑tune the DRL agent for region‑specific regulations, accelerating research‑to‑deployment cycles.
  • The learning‑assisted approach demonstrates a concrete recipe for marrying classic combinatorial heuristics with modern reinforcement learning—an emerging pattern that can be replicated for other infrastructure routing problems (water, fiber‑optic, gas).

Limitations & Future Work

  • Model Simplifications: The current graph abstraction assumes static road networks and does not account for dynamic construction constraints (e.g., time‑window restrictions, traffic disruptions).
  • Training Data Dependency: The DRL agent is trained on synthetic instances; transferring it to cities with markedly different topology or cost structures may require additional fine‑tuning.
  • Scalability Ceiling: Although L‑MVNS scales to ~10 k nodes, ultra‑large metropolitan grids (hundreds of thousands of nodes) may still challenge memory and runtime limits.
  • Future Directions:
    • Incorporate time‑dependent constraints and multi‑objective extensions (cost vs. construction time vs. environmental impact).
    • Explore online learning where the DRL agent adapts during the actual search on a per‑instance basis.
    • Extend the benchmark to include real‑world GIS data from multiple cities to test cross‑regional generalization.

Bottom line: By tightly coupling connectivity decisions with concrete routing and augmenting a robust variable‑neighborhood search with learned neighborhood prioritization, L‑MVNS offers a practical, high‑impact tool for cutting underground cable deployment costs—a win for both city planners and the developers building the next generation of urban infrastructure software.

Authors

  • Wei Liu
  • Tao Zhang
  • Chenhui Lin
  • Kaiwen Li
  • Rui Wang

Paper Information

  • arXiv ID: 2512.19321v1
  • Categories: cs.NE
  • Published: December 22, 2025
  • PDF: Download PDF
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