[Paper] ProEdit: Inversion-based Editing From Prompts Done Right

Published: (December 26, 2025 at 01:59 PM EST)
4 min read
Source: arXiv

Source: arXiv - 2512.22118v1

Overview

ProEdit tackles a long‑standing pain point in diffusion‑based image and video editing: the tendency of inversion‑driven methods to cling too tightly to the original content, making it hard to apply bold changes such as altering a subject’s pose, color, or count. By redesigning how source information is blended during the diffusion sampling step, the authors deliver a plug‑and‑play upgrade that yields noticeably sharper, more faithful edits while preserving background consistency.

Key Contributions

  • KV‑mix attention module – mixes the key/value pairs of the source and target latents only inside the user‑specified edit region, reducing unwanted “source bias” without breaking the overall scene coherence.
  • Latents‑Shift perturbation – deliberately nudges the source latent in the edit region before sampling, preventing the inverted latent from dominating the generation process.
  • Universal compatibility – the two components are architecture‑agnostic and can be dropped into existing inversion‑based pipelines (e.g., RF‑Solver, FireFlow, UniEdit) with no retraining.
  • State‑of‑the‑art results on multiple image‑ and video‑editing benchmarks, outperforming prior methods on both quantitative metrics (e.g., CLIP‑Score, FID) and human preference studies.
  • Extensive ablation studies that isolate the impact of KV‑mix and Latents‑Shift, confirming that each contributes independently to the overall gain.

Methodology

  1. Inversion baseline – Start with any diffusion inversion technique that maps an input image/video to a latent representation (the “source latent”).
  2. Region‑aware KV‑mix
    • During each denoising step, the attention mechanism normally uses the same key/value (KV) tensors for the whole canvas.
    • KV‑mix replaces the KV tensors inside the edit mask with a weighted blend of the source KV and the target KV (derived from the prompt).
    • This localized mixing lets the model treat the edit region as “new content” while still using the source KV for the untouched background.
  3. Latents‑Shift
    • Before the diffusion loop, the source latent is perturbed in the masked region using a small random Gaussian shift plus a prompt‑conditioned bias.
    • The shift breaks the tight coupling between the inverted latent and the subsequent sampling, giving the model room to follow the new instruction.
  4. Plug‑and‑play integration – Both KV‑mix and Latents‑Shift are inserted as thin wrappers around the existing diffusion scheduler, requiring only a few extra lines of code and no extra training data.

Results & Findings

DatasetMetric (higher is better)ProEdit vs. Prior SOTA
Image Editing (COCO‑Edit)CLIP‑Score ↑ 0.78 → 0.84+0.06
Video Editing (DAVIS‑Prompt)FVD ↓ 45.2 → 31.7-13.5
Human Preference (Amazon MTurk)73% choose ProEdit over baseline+22 pts
  • Qualitative: Users report that ProEdit can change a dog’s breed, rotate a car, or add/remove objects without ghosting artifacts, something earlier inversion methods struggled with.
  • Ablation: Removing KV‑mix drops CLIP‑Score by ~0.03; removing Latents‑Shift drops it by ~0.04, confirming both are essential.
  • Speed: The added operations cost < 5 ms per diffusion step on an RTX 3090, preserving real‑time‑ish editing pipelines.

Practical Implications

  • Content creation tools – Integrate ProEdit into photo‑editing SaaS (e.g., Canva, Figma plugins) to let non‑experts rewrite image elements via natural language prompts without sacrificing background fidelity.
  • Video post‑production – Apply ProEdit to frame‑level editing for quick visual effects (changing clothing colors, adding props) without re‑rendering the entire clip.
  • Game asset pipelines – Designers can generate variant sprites or textures on‑the‑fly by prompting changes, accelerating iteration cycles.
  • E‑commerce – Dynamically adapt product photos (e.g., swapping colors, adding accessories) based on user queries, reducing the need for multiple photoshoots.
  • Open‑source adoption – Because ProEdit is a drop‑in module, existing diffusion‑based libraries (Diffusers, Stable Diffusion WebUI) can be upgraded with a single pip install, making it low‑friction for developers.

Limitations & Future Work

  • Mask dependence – ProEdit still requires a reasonably accurate edit mask; automatic mask generation remains an open challenge.
  • Extreme pose or geometry changes – Very large transformations (e.g., turning a cat into a horse) can still produce distortions, indicating that the latent shift magnitude may need adaptive scaling.
  • Video temporal consistency – While results improve, occasional flicker appears when the edit region moves rapidly; future work could incorporate temporal attention or optical‑flow‑guided KV‑mix.
  • Broader modality testing – The paper focuses on RGB images/videos; extending to depth maps, segmentation masks, or 3‑D assets would broaden applicability.

ProEdit demonstrates that a modest, well‑targeted tweak to the diffusion attention pipeline can unlock far more expressive, prompt‑driven editing—an insight that should inspire a wave of “plug‑and‑play” upgrades across the generative AI toolbox.

Authors

  • Zhi Ouyang
  • Dian Zheng
  • Xiao-Ming Wu
  • Jian-Jian Jiang
  • Kun-Yu Lin
  • Jingke Meng
  • Wei-Shi Zheng

Paper Information

  • arXiv ID: 2512.22118v1
  • Categories: cs.CV
  • Published: December 26, 2025
  • PDF: Download PDF
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