[Paper] EditYourself: Audio-Driven Generation and Manipulation of Talking Head Videos with Diffusion Transformers
Source: arXiv - 2601.22127v1
Overview
EditYourself tackles a long‑standing pain point for video creators: how to change the spoken words in an existing talking‑head clip without re‑shooting or sacrificing visual quality. By marrying diffusion‑based video generation with audio conditioning and a transformer backbone, the authors deliver a system that can add, delete, or retime speech while keeping the original motion, identity, and lip‑sync intact.
Key Contributions
- Audio‑driven video‑to‑video editing: Extends a general‑purpose video diffusion model (DiT) to accept raw audio as a conditioning signal, enabling transcript‑level edits of existing footage.
- Region‑aware spatiotemporal inpainting: Introduces edit masks that focus the diffusion process on the mouth and facial regions, preserving untouched areas and ensuring temporal coherence.
- Edit‑focused training regime: Augments the diffusion training set with synthetic “edit” scenarios (speech insertion, deletion, and retiming) so the model learns to handle realistic post‑production workflows.
- Long‑duration identity consistency: Demonstrates stable speaker identity and motion over clips up to several seconds, a notable improvement over prior short‑clip generators.
- Open‑source implementation & API prototype: Provides a ready‑to‑use Python package and a lightweight REST endpoint, lowering the barrier for integration into existing pipelines.
Methodology
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Base Model – DiT (Diffusion Transformer)
- A transformer‑based diffusion model that predicts video frames in a latent space, trained on large‑scale talking‑head datasets.
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Audio Conditioning
- Raw waveform is passed through a pretrained audio encoder (e.g., wav2vec‑2.0) to produce a time‑aligned embedding.
- The embedding is injected into every diffusion timestep via cross‑attention, guiding the visual synthesis toward the desired phonemes.
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Edit Mask Generation
- Users supply a transcript edit (e.g., “replace ‘hello’ with ‘welcome’”).
- An automatic alignment step maps the new transcript to timestamps, producing a binary mask that covers the mouth region for the affected frames.
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Spatiotemporal Inpainting
- The diffusion process runs only on masked regions while the rest of the video is kept as a conditioning signal.
- A temporal attention window ensures that generated frames blend smoothly with surrounding context.
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Training Augmentation
- Synthetic edits are created on‑the‑fly (randomly inserting, deleting, or stretching audio) and the model is trained to reconstruct the resulting video, teaching it to handle real‑world editing operations.
Results & Findings
| Metric | Baseline (DiT w/o audio) | EditYourself |
|---|---|---|
| Lip‑Sync Error (LSE‑C) ↓ | 0.42 | 0.18 |
| Identity Preservation (ID‑Score ↑) | 0.71 | 0.89 |
| Temporal Consistency (FVD ↓) | 112 | 68 |
| User Study (Mean Opinion Score, 1‑5) | 3.2 | 4.3 |
- Lip‑sync improves by ~57 % thanks to the audio‑conditioned cross‑attention.
- Identity drift over 5‑second clips drops to near‑imperceptible levels, enabling long edits without the “uncanny” feel.
- Qualitative examples show seamless insertion of new sentences, removal of filler words, and smooth retiming of pauses, all while preserving background lighting and head pose.
Practical Implications
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Post‑production pipelines: Editors can now fix script errors, localize content, or create multilingual versions without costly re‑shoots.
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Live‑stream augmentation: Real‑time audio feeds could be used to correct mispronunciations or censor profanity on‑the‑fly.
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E‑learning & corporate training: Update outdated narration in recorded lectures while keeping the original presenter’s presence.
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Accessibility tools: Generate sign‑language overlays or lip‑readable videos by swapping audio tracks for different languages.
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SDK integration: The provided Python package can be dropped into existing video‑processing stacks (e.g., FFmpeg‑based workflows) with a single API call:
edit_video(input.mp4, new_transcript, audio.wav)
Limitations & Future Work
- Domain specificity: The model is trained primarily on frontal, well‑lit talking‑head datasets; performance degrades on extreme angles, heavy occlusions, or low‑resolution footage.
- Audio quality dependence: Noisy or heavily reverberated audio reduces lip‑sync accuracy; future work will explore robust audio encoders and denoising front‑ends.
- Edit length: While 5‑second edits are stable, longer insertions (>10 s) still show slight identity drift, suggesting a need for hierarchical temporal modeling.
- Real‑time constraints: Current inference runs at ~2 fps on a single A100 GPU; optimizing the diffusion schedule or leveraging distillation could bring the system closer to live‑editing speeds.
EditYourself marks a concrete step toward making generative video models practical tools for everyday video editing, opening the door for more flexible, AI‑augmented post‑production workflows.
Authors
- John Flynn
- Wolfgang Paier
- Dimitar Dinev
- Sam Nhut Nguyen
- Hayk Poghosyan
- Manuel Toribio
- Sandipan Banerjee
- Guy Gafni
Paper Information
- arXiv ID: 2601.22127v1
- Categories: cs.CV, cs.GR, cs.LG, cs.MM
- Published: January 29, 2026
- PDF: Download PDF