[Paper] Design Techniques for LLM-Powered Interactive Storytelling: A Case Study of the Dramamancer System
Source: arXiv - 2601.18785v1
Overview
The rise of Large Language Models (LLMs) has enabled a new paradigm for bridging authorial intent and player agency in interactive narrative. We consider this paradigm through the example of Dramamancer, a system that uses an LLM to transform author-created story schemas into player-driven playthroughs. This extended abstract outlines some design techniques and evaluation considerations associated with this system.
Key Contributions
This paper presents research in the following areas:
- cs.HC
- cs.AI
- cs.CL
Methodology
Please refer to the full paper for detailed methodology.
Practical Implications
This research contributes to the advancement of cs.HC.
Authors
- Tiffany Wang
- Yuqian Sun
- Yi Wang
- Melissa Roemmele
- John Joon Young Chung
- Max Kreminski
Paper Information
- arXiv ID: 2601.18785v1
- Categories: cs.HC, cs.AI, cs.CL
- Published: January 26, 2026
- PDF: Download PDF