[Paper] Design Techniques for LLM-Powered Interactive Storytelling: A Case Study of the Dramamancer System

Published: (January 26, 2026 at 01:51 PM EST)
1 min read
Source: arXiv

Source: arXiv - 2601.18785v1

Overview

The rise of Large Language Models (LLMs) has enabled a new paradigm for bridging authorial intent and player agency in interactive narrative. We consider this paradigm through the example of Dramamancer, a system that uses an LLM to transform author-created story schemas into player-driven playthroughs. This extended abstract outlines some design techniques and evaluation considerations associated with this system.

Key Contributions

This paper presents research in the following areas:

  • cs.HC
  • cs.AI
  • cs.CL

Methodology

Please refer to the full paper for detailed methodology.

Practical Implications

This research contributes to the advancement of cs.HC.

Authors

  • Tiffany Wang
  • Yuqian Sun
  • Yi Wang
  • Melissa Roemmele
  • John Joon Young Chung
  • Max Kreminski

Paper Information

  • arXiv ID: 2601.18785v1
  • Categories: cs.HC, cs.AI, cs.CL
  • Published: January 26, 2026
  • PDF: Download PDF
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