[Paper] Symphony: A Heuristic Normalized Calibrated Advantage Actor and Critic Algorithm in application for Humanoid Robots

Published: (December 11, 2025 at 04:55 AM EST)
4 min read
Source: arXiv

Source: arXiv - 2512.10477v1

Overview

The paper introduces Symphony, a new reinforcement‑learning (RL) algorithm that blends actor‑critic ideas with several safety‑focused tricks to train humanoid robots from scratch in a sample‑efficient and mechanically gentle way. By constraining noise, shaping replay, and using a “temporal advantage” signal, the authors claim they can achieve stable learning in far fewer steps than classic methods while protecting the robot’s hardware.

Key Contributions

  • Swaddling regularization – a penalty on action magnitude that keeps early‑stage motions low‑energy without directly limiting the policy’s expressive power.
  • Fading Replay Buffer – a hyperbolic‑tangent‑based sampling scheme that balances recent experiences with long‑term ones, improving both exploration and stability.
  • Temporal Advantage – a single‑pass advantage estimate that compares the current critic’s prediction against its exponential moving average, enabling simultaneous actor‑critic updates.
  • Deterministic policy with bounded parametric noise – instead of unrestricted Gaussian noise, the algorithm injects a limited, smoothly decaying noise term, reducing wear on motors and gearboxes.
  • Unified Actor‑Critic object – the loss functions for both networks are expressed in a single line of code, simplifying implementation and debugging.

Methodology

  1. Base Architecture – Symphony builds on the deterministic actor‑critic framework (similar to DDPG/TD3) where a policy network outputs continuous joint commands and a critic estimates the Q‑value.

  2. Swaddling Regularizer – during training, an extra loss term penalizes the L2‑norm of actions, scaled by a schedule that gradually relaxes as learning progresses. This “swaddles” the robot, preventing high‑torque spikes early on.

  3. Fading Replay Buffer – each transition is stored with a timestamp. When sampling a minibatch, the probability (p(t)) of picking an experience from time (t) follows

    [ p(t) = \frac{1}{2}\bigl[1 + \tanh\bigl(\alpha (t - \beta)\bigr)\bigr], ]

    where (\alpha) controls the steepness and (\beta) shifts the focus toward recent data while still retaining older, informative samples.

  4. Temporal Advantage – instead of the classic TD‑error, the algorithm computes

    [ A_{\text{temp}} = Q_{\theta}(s,a) - \text{EMA}\bigl(Q_{\theta}(s,a)\bigr), ]

    where EMA is an exponential moving average of the critic’s own predictions. This captures whether the current critic is improving and feeds directly into both actor and critic loss terms.

  5. Bounded Noise Injection – action noise is drawn from a truncated Gaussian whose variance decays with training iteration, ensuring that early exploration stays within safe torque limits.

  6. One‑Pass Update – because the temporal advantage already contains the TD‑error information, the actor and critic can be updated in a single gradient step, reducing wall‑clock time.

Results & Findings

MetricSymphonyTD3 (baseline)SAC (baseline)
Sample efficiency (steps to 0.8 success)1.2 M3.8 M4.5 M
Average joint torque (Nm) during early training0.35 × baseline1.00 ×0.92 ×
Final success rate on HumanoidStand‑Up task93 %81 %85 %
Training wall‑time (GPU + real‑robot)6 h14 h12 h
  • Sample Efficiency – Symphony reaches high success rates with roughly 3‑4× fewer environment steps than popular stochastic algorithms.
  • Safety – The swaddling term keeps torque commands low in the first 500 k steps, dramatically reducing wear on servos and gearboxes.
  • Stability – The fading replay buffer mitigates catastrophic forgetting; performance curves are smoother with fewer spikes.

Practical Implications

  • Faster Prototyping – Robotics teams can iterate on new locomotion or manipulation policies without waiting for weeks of simulation or risky real‑world trials.
  • Hardware Longevity – By limiting early‑stage torque, manufacturers can run longer continuous training sessions on the same physical robot without premature wear.
  • Simplified Codebases – The unified actor‑critic object and single‑line loss definitions make it easy to drop Symphony into existing PyTorch/TensorFlow pipelines.
  • Safety‑First RL – The approach offers a template for other domains (e.g., drones, exoskeletons) where aggressive exploration could cause damage.

Limitations & Future Work

  • Domain Specificity – The experiments focus on a single humanoid platform; transfer to other morphologies (quadrupeds, manipulators) remains untested.
  • Hyper‑parameter Sensitivity – The swaddling schedule and fading buffer parameters require careful tuning; the authors note performance drops if the decay is too fast.
  • Simulation‑to‑Real Gap – While the paper includes real‑robot runs, most benchmarks are still in simulation, leaving open questions about robustness to sensor noise and latency.
  • Future Directions – The authors plan to (1) automate the schedule of the swaddling regularizer via meta‑learning, (2) explore multi‑agent extensions, and (3) integrate model‑based predictions to further cut sample counts.

Authors

  • Timur Ishuov
  • Michele Folgheraiter
  • Madi Nurmanov
  • Goncalo Gordo
  • Richárd Farkas
  • József Dombi

Paper Information

  • arXiv ID: 2512.10477v1
  • Categories: cs.RO, cs.NE
  • Published: December 11, 2025
  • PDF: Download PDF
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