[Paper] On GPU Implementation for Multi-Precision Integer Division
Source: arXiv - 2606.06386v1
Overview
This paper presents the issues arising in implementing a fast integer division algorithm on general purpose GPUs. The algorithm uses a Newton iteration based on the shifted inverse operation, keeping all arithmetic in the integer domain and relying on data-parallel operators. The principal contribution is an efficient GPU/CUDA implementation for integer precisions from $2^{15}$ to $2^{18}$ — sizes not supported by \cgbn{} division. We propose algorithmic refinements, define a cost model in terms of multiplications, build on prefix sums and previous work on multi-precision multiplication, and present an evaluation showing near-optimal performance relative to the model for the target precision.
Key Contributions
This paper presents research in the following areas:
- cs.DC
- cs.MS
- cs.SC
Methodology
Please refer to the full paper for detailed methodology.
Practical Implications
This research contributes to the advancement of cs.DC.
Authors
- Martin B. Marchioro
- Aske N. Raahauge
- Marc I. Løvenskjold
- Cosmin E. Oancea
- Stephen M. Watt
Paper Information
- arXiv ID: 2606.06386v1
- Categories: cs.DC, cs.MS, cs.SC
- Published: June 4, 2026
- PDF: Download PDF