Overview I'm thrilled to announce that I've open‑sourced cool‑retro‑term‑webgl, a modern WebGL‑based recreation of the beloved cool‑retro‑term terminal emulato...
Introduction These past few days I’ve been working on multi‑models, aiming to implement as many large‑scale models as possible. WebGL starts to lag after about...
I’m building Isle Lab — a relaxing, painterly 3D terrain builder that runs directly in the browser. It’s part of Zafiro, my custom WebGL/three.js‑based engine t...
Overview I was experimenting with the useTransition hook React Docshttps://react.dev/reference/react/useTransition and noticed that when a UI component loses f...