EUNO.NEWS EUNO.NEWS
  • All (20931) +237
  • AI (3154) +13
  • DevOps (932) +6
  • Software (11018) +167
  • IT (5778) +50
  • Education (48)
  • Notice
  • All (20931) +237
    • AI (3154) +13
    • DevOps (932) +6
    • Software (11018) +167
    • IT (5778) +50
    • Education (48)
  • Notice
  • All (20931) +237
  • AI (3154) +13
  • DevOps (932) +6
  • Software (11018) +167
  • IT (5778) +50
  • Education (48)
  • Notice
Sources Tags Search
한국어 English 中文
  • 2 days ago · software

    SwiftUI #32: ProgressView

    Overview ProgressView crea una barra de progreso. El inicializador init_:value:total: recibe una etiqueta como primer argumento. value indica el progreso actua...

    #SwiftUI #ProgressView #iOS #Swift #UI components
  • 3 days ago · software

    SwiftUI Performance Profiling with Instruments (Practical Guide)

    If you don’t profile, you’re guessing. In SwiftUI, guessing leads to random .id hacks, unnecessary EquatableView, broken animations, mysterious jank, and premat...

    #SwiftUI #Instruments #Performance Profiling #Xcode #Time Profiler #Allocations #Leaks #iOS Development #Optimization
  • 1 week ago · software

    SwiftUI Dependency Graph Architecture (Object Lifetimes & Scope)

    🧠 The Core Principle If you don’t design object lifetimes, SwiftUI will design them for you, and you won’t like the result. Every object must have: - a clear...

    #SwiftUI #dependency injection #architecture #iOS #object lifetimes
  • 1 week ago · software

    SwiftUI #25: Estado (@State)

    El paradigma declarativo No solo se trata de cómo organizar las vistas, sino de que cada vez que cambia el estado de la aplicación, las vistas deben actualizar...

    #SwiftUI #@State #Swift #iOS #declarative UI #property wrappers
  • 1 week ago · software

    Combine #15: Usando Combine desde SwiftUI (1)

    SwiftUI vs. UIKit: Estado, @State y ObservableObject En SwiftUI, la interfaz de usuario que se pinta en pantalla es una función o se deriva del estado, el cual...

    #SwiftUI #Combine #iOS #Swift #reactive programming #state management #publisher
  • 1 week ago · software

    SwiftUI #21: Groups

    ¿Qué es un Group? Un Group agrupa varias vistas juntas para evitar el límite de sub‑vistas que tiene un Stack máximo 10 y permite aplicar estilos a varias vist...

    #SwiftUI #Group #ViewBuilder #iOS #Swift #UI composition
  • 1 week ago · software

    SwiftUI #20: Prioridades

    Introducción En SwiftUI, un Stack divide el espacio de forma equidistante entre sus vistas. Si las vistas no caben, asigna un tamaño fijo a los Image y reduce...

    #SwiftUI #layoutPriority #HStack #iOS #Swift #UI design
  • 1 week ago · software

    SwiftUI Multi-Platform Architecture (iOS, iPadOS, macOS, visionOS)

    SwiftUI promises “write once, run everywhere” — but real products quickly discover: - navigation behaves differently - layouts break on macOS - input models div...

    #SwiftUI #multi-platform #iOS #iPadOS #macOS #visionOS #architecture #code sharing #conditional compilation
  • 1 week ago · software

    Hello Developer: January 2026

    We‘re hitting the ground running in 2026. In this edition: A special SwiftUI activity in Cupertino. More ways to connect with us about Liquid Glass. A snappy vi...

    #Apple #SwiftUI #Swift #developer tutorials #foundation models #iOS development #macOS development
  • 1 week ago · software

    SwiftUI Memory Management & Retain Cycle Pitfalls (Production Guide)

    Introduction SwiftUI hides a lot of memory complexity—until it doesn’t. At scale teams encounter: - ViewModels that never deallocate - Tasks that run forever -...

    #SwiftUI #memory management #retain cycles #ViewModel #iOS #Swift #performance #architecture
  • 2 weeks ago · software

    How to become an iOS developer in 2026

    Introduction In this article I walk through what it takes to become an iOS developer in 2026. It’s aimed at two groups: Absolute beginners – people who have ne...

    #iOS #Swift #SwiftUI #mobile development #junior developer #career guide #version control #networking
  • 2 weeks ago · software

    SwiftUI Design Tokens & Theming System (Production-Scale)

    As SwiftUI apps grow, UI consistency becomes fragile. You start seeing: - slightly different padding values - inconsistent corner radii - random colors hard‑cod...

    #SwiftUI #design tokens #theming #iOS #UI consistency #dark mode #accessibility #production‑scale #Swift

Newer posts

Older posts
EUNO.NEWS
RSS GitHub © 2026