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  • All (20349) +286
    • AI (3104) +14
    • DevOps (907) +7
    • Software (10509) +190
    • IT (5781) +75
    • Education (48)
  • Notice
  • All (20349) +286
  • AI (3104) +14
  • DevOps (907) +7
  • Software (10509) +190
  • IT (5781) +75
  • Education (48)
  • Notice
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  • 1周前 · software

    我正在用 Node.js 构建游戏引擎(真的)

    虽然标题听起来很疯狂……但它真的在发生,而且看起来相当不错。结果已经很有趣:Godot‑like scene tree !scene treehttps://media...

    #game engine #Node.js #JavaScript #graphics programming #scene tree #culling #dual screen #Godot-inspired #engine architecture #real-time rendering
  • 1个月前 · ai

    [Paper] Endo-G$^{2}$T:几何引导 & 时间感知的时间嵌入 4DGS 用于内镜场景

    内镜(endo)视频表现出强烈的视角依赖效应,例如 specularities、wet reflections 和 occlusions。纯 photometric supervision 会导致对齐错误……

    #4D Gaussian Splatting #endoscopic reconstruction #computer vision #depth estimation #real-time rendering
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