Weekly update #20
Source: Dev.to
What I went through
Firstly, I learned that composition is really useful in Godot and how to handle similar things without doing much work.
However, there are still many hours I’ve spent—and continue to spend—trying to get the custom components I made for my game to work together. They don’t seem to sync properly; either I’m doing something wrong or I’m missing something I can’t see.
That’s the gist of it. If I get this composition working, I can expand my prototype and actually test my ideas and the features inside the game environment.
When I get through this hurdle, I’ll update you all in the next post.
Until then, as always, take care of yourself, be good to one another, and I’ll see you all again soon!