The End of ScrapeForge

Published: (December 24, 2025 at 10:00 PM EST)
2 min read
Source: Dev.to

Source: Dev.to

Why I am stopping?

I am genuinely sorry to everyone who followed this journey and supported the project. I can no longer continue building ScrapeForge at this time.

I know this sounds like a common excuse, but it is the truth.

Quick recap

  • Until now I had only deployed static or frontend‑focused apps and had no real experience deploying a production‑grade backend.
  • During this research I realized I missed an important detail during the planning phase on Day 2.
  • ScrapeForge is a complex backend: it is long‑running, stateful, and resource‑intensive.
  • This kind of system cannot run reliably on platforms like Netlify or Vercel; it needs proper cloud infrastructure.
  • After estimating the costs, I realized running ScrapeForge on cloud infrastructure would cost around $150 – $220 per month. With a current budget of $0, this is simply not possible.

At this point I could ask for pre‑orders or investments to fund the project, but that does not feel right to me. So I have decided to pause ScrapeForge entirely. There will be no further dev logs after this one.

What is next?

I will be building websites and projects, using the skills I gained while building ScrapeForge—such as web scraping, reverse‑engineering APIs, and building crawlers.

Once I have enough funds, I will return to ScrapeForge and continue full‑time.

If you want ScrapeForge to come back sooner, please share this post with anyone who needs a developer or wants data scraped from websites. This would genuinely help me move faster.

Thank you to everyone who followed, supported, and believed in this journey.

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