ShowDev: I'm building a real-time chat-controlled map engine, and I need help breaking the expansion logic.

Published: (February 21, 2026 at 03:09 PM EST)
1 min read
Source: Dev.to

Source: Dev.to

Introduction

I’m a software engineering student building a backend engine that turns a live chat into an interactive, real‑time hex‑grid map war. This channel isn’t monetized; I’m just a dev trying to stress‑test my logic in a live environment.

Live Visualizer

You can watch the visualizer here: . Feel free to join the chat and drop a few country codes (e.g., !spain, !US) to try to break the logic or overload the system.

Feedback Requested

Concurrency

  • Does the map update smoothly when multiple people send inputs at once, or does the loop lag?

Edge Cases

  • How does the engine handle territory expansion when a country is completely surrounded?

Feature Logic

  • What backend logic would you add to make the expansion more strategic rather than just a click‑spam race?

If you manage to crash the visualizer, please tell me exactly what you typed so I can figure out what went wrong. Thanks in advance for any insights!

0 views
Back to Blog

Related posts

Read more »