🚧 Project Update: Building a Secure, Privacy‑First Web App with WeWeb

Published: (January 13, 2026 at 02:10 PM EST)
2 min read
Source: Dev.to

Source: Dev.to

Project Update

Hello everyone — quick update on the HRT Journey Tracker Suite project.

I’m actively working on a secure, privacy‑focused web app version of the suite using WeWeb as the frontend builder. My goal is to create a safe, accessible space for trans folks to track their HRT journey without sacrificing autonomy or data privacy. Everything is being designed with local‑first principles: no accounts, no analytics, and no unnecessary data collection.

Right now I’m learning WeWeb’s workflows, connecting it to a backend (I have not figured out the best option yet), and making sure the whole system stays transparent, secure, and community‑centered. It’s a big shift from desktop‑only tools, but I’m excited about the possibilities.

How You Can Help

If you have experience with:

  • WeWeb best practices
  • Privacy‑first web app design
  • Secure API integration
  • Local‑first or offline‑friendly architectures
  • Accessibility workflows in no‑code/low‑code tools

…I would really appreciate any guidance, resources, or feedback.

This project is built for the community, and I want to make sure I’m doing it right. Thanks for reading, and thanks in advance to anyone willing to share their knowledge.

Why I’m Also Building a Web Version

I want to explain why I’m taking the web‑app route at all. I’m not dropping the desktop app. I’m building the desktop Python version and the web version simultaneously, which is why things can feel overwhelming. The desktop version requires a lot of pure Python work—UI, architecture, state management, packaging—and I’m still growing as a developer. Every time I push forward on the desktop build, I hit a wall, stop, and then the cycle repeats.

Starting the web version has its own learning curve. Juggling both paths at once is a lot, and that’s where the overwhelm comes from. I’m using WeWeb because it gives me a more structured way to keep moving when I hit a wall.

Both versions matter. Both versions are being built. I’m just taking the route that lets me keep making progress instead of getting stuck.

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