Hitori

Published: (January 18, 2026 at 02:22 PM EST)
1 min read
Source: Dev.to

Source: Dev.to

Background

I wrote an implementation of the game Hitori using Claude Code in agent mode. After discovering a Linux version of Hitori and studying its architecture, I decided to create my own version.

Implementation Details

  • Architecture: Django serves as the backend while the frontend is built with JavaScript.
  • Process: I pointed Claude Code to the original C implementation of Hitori and asked it to develop a client‑server version that could be played in a web browser using a Python backend and JavaScript frontend.
  • Agent Mode: I enabled agent mode, granted the necessary permissions, and responded affirmatively to its prompts. After initiating the request and going to sleep, the complete game was generated automatically.
  • Enhancements: Later I added a login system and improved the game board.
  • Deployment: The application was deployed on a Kubernetes cluster with minimal effort.

Results

This is the first game I have developed without opening an editor or IDE; everything was done entirely from the command prompt. The experience was surprisingly smooth and required almost no manual coding.

Play the Game

You can enjoy playing the game at:

Back to Blog

Related posts

Read more »

Rapg: TUI-based Secret Manager

We've all been there. You join a new project, and the first thing you hear is: > 'Check the pinned message in Slack for the .env file.' Or you have several .env...

Technology is an Enabler, not a Saviour

Why clarity of thinking matters more than the tools you use Technology is often treated as a magic switch—flip it on, and everything improves. New software, pl...