From Zero to Programming Language: A Complete Implementation Guide
Source: Dev.to
Ever wondered how Python, JavaScript, or Go actually work under the hood?
I spent months researching and implementing different language designs, and compiled everything into a comprehensive guide that takes you from basic lexical analysis to JIT compilation.
What You’ll Build
By following this guide, you’ll create a complete programming language implementation, starting with a simple calculator and progressively adding:
- Lexer & Parser – Transform source code into Abstract Syntax Trees
- Interpreters – Direct AST execution (simplest approach)
- Bytecode VMs – Stack‑based virtual machines like Python’s CPython
- LLVM Integration – Generate native machine code
- Garbage Collection – Automatic memory‑management strategies
Why This Guide is Different
Most compiler tutorials give you fragments. This guide provides complete, runnable code in Go that you can actually execute and modify.
Real Performance Numbers
No hand‑waving here. The guide includes actual benchmarks:
Tree‑Walking Interpreter: 10‑100× slower than native
Bytecode VM: 5‑50× slower than native
JIT Compiled: 1‑5× slower (can match native)
AOT Compiled: Baseline (native speed)
Real‑world example – Fibonacci(40)
- C (gcc -O3): 0.5 s
- Python (CPython): 45 s (≈90× slower)
- Python (PyPy JIT): 2.5 s (≈5× slower)
Progressive Learning Path
The guide is structured for gradual complexity:
| Week | Goal |
|---|---|
| Week 1 | Build an Interpreter – Start with a tree‑walking interpreter, the simplest execution model. You’ll have a working language by the end of the weekend. |
| Week 2 | Add a Bytecode VM – Compile to bytecode and build a stack‑based virtual machine. Understand how Python and Java work internally. |
| Weeks 3‑4 | Native Code Generation – Use LLVM to generate optimized machine code. Learn what makes Rust and Swift fast. |
| Beyond | JIT Compilation – Study how V8 and HotSpot achieve near‑native performance through runtime optimization. |
Complete Working Example
The guide includes a full calculator language implementation with:
- Lexer (tokenization)
- Recursive‑descent parser
- AST generation
- Tree‑walking interpreter
source := `
x = 10
y = 20
z = x + y * 2
`
lexer := NewLexer(source)
parser := NewParser(lexer)
ast := parser.Parse()
interpreter := NewInterpreter()
interpreter.Eval(ast)
fmt.Printf("z = %d\n", interpreter.vars["z"]) // z = 50
This isn’t pseudocode – it’s actual running Go code you can build on.
What’s Covered
The Compilation Pipeline
- Lexical Analysis – Breaking source code into tokens
- Syntax Analysis – Building Abstract Syntax Trees
- Semantic Analysis – Type checking and symbol resolution
- Code Generation – Bytecode, LLVM IR, or direct interpretation
Execution Models Deep Dive
-
Interpreters
- Direct AST execution
- Simplest to implement
- Best for scripting and configuration languages
-
Virtual Machines
- Stack‑based vs. register‑based architectures
- Bytecode design and instruction sets
- Function calls and stack frames
- Control‑flow implementation
-
LLVM Integration
- Generating LLVM IR
- Type‑system mapping
- Optimization passes
- Cross‑platform native code generation
-
JIT Compilation (Advanced)
- Profiling and hot‑path detection
- Runtime code generation
- De‑optimization strategies
- Type specialization
Garbage Collection
Deep dive into automatic memory management:
- Reference Counting – Immediate reclamation, can’t handle cycles
- Mark‑and‑Sweep – Handles cycles, stop‑the‑world pauses
- Copying / Generational – Best performance, most complex
Each approach includes working implementations and trade‑off analysis.
Real‑World Insights
The guide doesn’t just teach theory – it explains practical decisions:
- Why does Python use bytecode instead of direct interpretation?
- How does JavaScript achieve near‑native performance?
- Why are Go compilation times so fast?
- What makes Rust’s borrow checker possible?
Trade‑offs Made Clear
| Aspect | Interpreter | Bytecode VM | JIT Compiler | AOT with LLVM |
|---|---|---|---|---|
| Development Complexity | Weekend project | 1‑2 weeks | Months | 2‑4 weeks |
| Execution Speed | 10‑100× slower than native | 5‑50× slower | 1‑5× slower (can match native) | Native speed |
| Startup Time | Instant | Very fast | Slow (warm‑up) | Instant (pre‑compiled) |
Key Highlights
Complete Implementations
Every major component includes full, working code:
- Lexer with position tracking and error handling
- Recursive‑descent parser with operator precedence
- Stack‑based VM with complete instruction set
- LLVM IR generation with control flow
No Hand‑waving
The guide tackles the hard parts:
- Making executable memory for JIT compilation
- Platform‑specific calling conventions
- Why reference counting can’t handle cycles
- Managing instruction pointer and call stacks
Practical Examples
Learn to implement:
- Variables and assignments
- Arithmetic expressions with correct precedence
- Control flow (
if/while) in bytecode - Function calls with proper stack frames
- Type checking and semantic analysis
Who This Is For
You should read this if you:
- Want to understand how programming languages work
- Are building a DSL or configuration language
- Are curious about compiler design but intimidated by the Dragon Book
- Want to contribute to language projects (Rust, Go, Python)
- Need to implement a scripting system for your application
Prerequisites
- Comfortable with Go (or can read and adapt the code)
- Basic understanding of data structures (trees, stacks)
- Curiosity about how things work under the hood
CS Degree Required
No prior compiler knowledge assumed.
Learning Path Recommendation
- Start with the complete calculator example – Get something working immediately.
- Add control flow – Implement
ifstatements and loops using the bytecode examples. - Add functions – Use the call‑frame implementation provided.
- Explore LLVM – Generate native code when you’re ready for more performance.
- Study GC – Understand automatic memory management.
Each step builds on the previous, and you’ll have a working language at every stage.
What You’ll Gain
- Deep understanding of how interpreters, compilers, and VMs work.
- Practical experience building complex systems from scratch.
- Appreciation for language‑design trade‑offs.
- Foundation for contributing to real language projects.
- Confidence to build domain‑specific languages.
Resources Included
The guide references essential learning materials:
- “Crafting Interpreters” by Bob Nystrom
- LLVM tutorials and documentation
- Real‑world language implementations to study
- Performance‑benchmarking techniques
Get Started
The complete guide with all code examples is available on GitHub:
github.com/codetesla51/how-to-build-a-programming-language
Clone the repo, run the examples, and start building your own language today.
Feedback Welcome
This is a living guide. If you find issues, have questions, or want to contribute improvements, please open an issue or PR on GitHub.
Building a programming language is one of the most rewarding projects in computer science. It demystifies the entire software stack and gives you superpowers for understanding any codebase.
- Start small. Build a calculator.
- Add features incrementally.
- Break things. Fix them.
That’s how you learn.
Happy language building!