Building something here.. maybe..
Source: Dev.to
Current Progress
I’ve been experimenting with WGPU to create a game engine. At the moment, the engine can:
- Load a glTF model and its associated textures.
- Spin the model around the scene.
Demo

Model Details
The model used is “Microphone GXL 066 Bafhcteks” by Gistold, available on Sketchfab: .
It is licensed under CC Attribution-NonCommercial-ShareAlike 4.0: .
Next Steps
- Implement lighting.
- Add a deferred renderer.